Aditi Gupta is an engineering graduate and a New Media Design post-graduate from National Institute of Design, Ahmedabad. She has educated more than 50,000 girls about periods, trained 10,000 educators, and impacted the lives of 13 million girls worldwide. Her Menstrupedia Comic uses storytelling and sequential art for educating young girls about periods in an informative and fun way. Over 10,000 schools in India use these comic books as a part of their curriculum.
Tuhin Paul is a social entrepreneur who is using his design and social innovation skills to end the taboo around menstruation and spread awareness about it world wide through his initiative Menstrupedia. He and his team have created the first ever comic book that helps girls learn about menstruation on their own. This book is a part of school curriculum in more than 10,000 schools in India. At Menstrupedia, Tuhin leads design, production, operations and business development. Tuhin is an expert in visual communication and user experience design who has extensively used animation and comic art to address socially relevant issues.
Tania de Leon is a Mexican visual artist dedicated to experimental animation, drawing, and engraving. Her artistic work has been exhibited in different cultural spaces, in different countries: Canada, Germany, Poland, Uruguay, Taiwan, Cuba, Argentina, Brazil and Spain. Her animation films have been projected in different festivals, such as: Experimental Film Festival, Festival de Cine Experimental de Bogotá, Animac Lleida, Animasivo, among others.
Eryck Abecassis is a composer, musician and an electric guitar player. He composes and plays a wide range of music including orchestral to chamber music, electronic, theater, street theater, and cinema. He has been commissioned to compose music for Radio-France, Gmem, Ina-Grm, Grame, French government. His music has been played in international music festivals of 'Présences', 'Les Musiques-Marseille', 'Musiques en scène-Lyon','Amplitude Festival Denmark','Computer Art Festival Padova' and some others.
Heeseon Kim Sun studied Animation at the Royal College of Art, UK. Her work has been widely shown in festivals and venues around world, including Animafest Zagreb (2016), Interfilm Berlin (2017), and won at Chitrakatah (2015), Tricky Woman(2015), Indie-anifest (2017). She worked with various clients such as Royal College of Music(RCM), Korea Creative Content Agency(KOCCA), Seoul Business Agency(SBA), Seoul Biennale of Architecture and Urbanism(SBAU) and has recently started working at Chung-Ang University. Her core interests and research areas cover Animation, Visual Narrative, Visual Simulation, and Visual Representation.
Kunal Kundu is an award winning artist and a polymath creative with a penchant for working in different media and styles. However, paper as a medium has always fascinated him. He makes his art by crumpling paper into shapes and later superimposing them on digital environments, and this is different from other known paper art styles like origami, pop-ups, solid geometry based paper engineering, relief cutouts or papier-mâché. Kunal’s paper crumpling style is, in his own words “like gesture drawing as a paper sculpture,” and when he is creating, he relies heavily on the pareidolia phenomenon (the tendency to perceive a specific, often meaningful image in a random or ambiguous visual pattern). At the beginning of 2018, Kunal decided to lose the 'polymath creative' tag and develop a signature style of work. Around the same time, his son, barely a year old, used to crumple waste paper sheets and play with them. Kunal picked up one such crumpled piece of paper made by his son and it looked to him like a dog's head... That was the moment he knew he had found his signature style.
Dr. Meike Eckstein studied design in Cologne, Paris and Glasgow, Meike has worked as a lecturer, curator, researcher and author, e.g. MAKK Museum of Applied Arts Cologne and Zurich University of the Arts. In 2017, she completed his doctoral studies (Ph.D.) at the University of Art and Design Linz. In her thesis she examines drawing as a means of knowledge. Her interest is in visual thinking, experimental settings and the space in between theory and practice.
He is a well known, multiple award winning graphic illustrator-designer who regularly works for leading publications like Penguin Random house Harper Collins, Westland Amazon among others. He has designed covers for over 500 books till date. In 2016, his cover design for the book 'kalkatta' by Kunal Basu won Best cover design of India from Oxford bookstore at Jaipur literary festival. Pinaki also is one of the editors of the prestigious annual magazine, Longform, which is generally regarded as the first global comics magazine from India.
Abeer Gupta is currently the director of the Achi Association India in New Delhi and Leh. He has directed several documentary films and curated art, education and community media projects. His research and practice are based in the western Himalayas, in Ladakh, Jammu and Kashmir around oral histories, material cultures, and visual archives.
Yann has been a director and graphic designer of 2D/3D for animation films for more than 20 years now. After graduating in Fine Art from Academy Royal of Art of Brussel with a diploma in illustration, he was trying to explore design by drawing, design of puppets, set constructions that he took in pictures for some illustrations. Learning 3D was a natural continuity of the development of his research. Then he began to work on video games, commercials, TV series, short and feature films as 2D concept artist as well as 3D modeler or light artist.
Marielena is a designer with technical, manufacturing and academic background honed by a variety of international experiences. She holds a MArch (Hons) in Design for Manufacture from the Bartlett School of Architecture which led her to a Lectureship position in Numerical Manufacturing in UCL.
Her specialisation lies in parametric production pipelines and robotic fabrication and she has been responsible for the delivery of various projects with a focus on computational design, automated workflows and electronics. Moreover, she has been a design tutor in the MArch Design for Manufacture with focus on sustainable, value engineered solutions for the construction industry. By leveraging algorithmic pathways and digital fabrication her research involves the practical, procedural and economic drivers behind the materialisation of building products. She studied Architecture & Engineering in the National Technical University of Athens and in the Escola Tècnica superior d’arquitectura de Barcelona, UPC.